VR Doomsday

I created Doom's Day, a solo VR project with iClone, where the player experiences the tension of an impending disaster from the perspective of a helpless baby in a crib. This project showcases my ability to design and execute a deeply engaging, narrative-driven VR experience while overcoming technical challenges to create a realistic atmosphere. These obstacles enhanced my problem-solving skills, deepened my understanding of VR development, and sharpened my ability to integrate realistic character behaviors and environments.

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Rube Goldburg Lighter

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Turntable Re-Creation