Rube Goldberg Cigarette Lighter is a project that highlights my expertise in simulated physics and complex animation design. Using iClone, I created a detailed Rube Goldberg machine that lights a cigarette through a series of interconnected events. This project challenged me to simulate realistic physics interactions and fine-tune every element for seamless motion, enhancing both my technical problem-solving abilities and my understanding of how physics can be applied in 3D environments. It sharpened my skills in animation, physics simulation, and attention to detail, solidifying my ability to create dynamic, intricate animations.
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UEFN (Unreal Fortnite)
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